Since it's been quiet on most fronts with the alpha, our continued development, and the impending patch, I just wanted to let everyone know things are rolling along. I've been having some trouble with my development setup the past few days that has hindered me, but I've mostly solved that as of a short while ago. Tonight I'll be hitting the new rendering system hard, and may even have some good news or screenies by the end of the week.
Also, here's a quick overview of the status of the plugins/utilities that I maintain:
Zone Launcher -- Retired. I did however hack up a quick version that works with the new launcher. It apparently has a naming conflict with some other app that was announced a few days after I posted the update. Oh well.
Plugin Manager -- Limbo. I will be updating this as soon as I figure out how.
Mouse Wheel 2 -- Actually updated already. It just needs to stay current with our changes. It's also waiting on QueryKeyboardMap to work again.
AC AIM -- Planning. I will not exactly be updating this; I'll be completely rewriting it using the new .NET framework. I'll also be using that time to write a series of articles detailing the development process using the new framework.
Nerfus Buffus 2 -- In Progress. NB is broken. Very broken. I will be updating it, but I'm having to rewrite large chunks of it. I don't really have an ETA other than to say it will NOT be ready when decal releases. If time permits, I plan to do my best to have it out with in the month following decal.